super inciteful man
cartoon maker
Age 26, Male
Joined on 10/11/19
super inciteful man
every ratbasterdz drop is truly a labor of a simple love of the craft, a treat for artists and nonartists to enjoy alike, and its something unique that we'll cherish 5eva! nowadays it seems difficult to find artistic endeavors purely driven by intrinsic enjoyment is a rarity, ratbasterdz stands out by remaining authentically true to itself. (id say the next episode explores this even more) through all that, having newgrounds as an exclusive platform to host this project, resonating with its similar sensibilities, adds an extra layer of how special this really is. theres really nothing else like it!im just glad to be around to help you drive it along. and best of all! theres only more to come...
This was such a great read, i feel so inspired to start creating again with a more structured pace... Im so thankful for indie animation!!
everybody gather round, jon is about to tell you a little story. if you sit down and pay attention you might actually learn something!!!
Damn i will have to come back to this it so long, but very interesting
Yeah the length is something I'm conscious of, still not sure what to do there-- Tom was suggesting breaking them up into separate newsposts which I might do on the next ep, would prove easier for reading but also less of an undertaking to write. Either way thanks for reading, glad you found it interesting!
That chain smoking technique is a neat idea. It’s so obvious but so overlooked. I’ll have to keep that in mind on my future projects
It was an adjustment but was an enormous help, the part about mitigating the slump between projects was huge. It was really nice wrapping up episode 2, and then immediately being close to 1/4th of the way done on episode 3 already. Makes things feel much more manageable surprisingly!
I don't have the patience to read all of it at once, but behind-the-scenes puppet stuff always grabs my attention
I don't have much to say about this that I haven't said to Jon already - but since it might be of some use to someone else, my "bullseye" analogy was stolen and extrapolated from here: https://m.youtube.com/watch?v=AnrnV4AhQz8
To restate it in a sentence - if there's *anything* you're trying to get good at (and you're like, serious about it), you should be failing in both directions in equal measure - otherwise your aim is off!
I also just want to give a big thank you to @Tomfulp for supporting this kind of discourse generally! I'm specifically referring to the front page banner, but also just on the site generally, because I think this kind of dialogue is really really important. Posts like this set a good example of a way of thinking about your work - of being serious about your craft, and of having curiosity about the best way to approach getting things made, in a way that relates to the big question of why we are doing any of this in the first place. I think without having examples to look to, of people thinking hard about how to get good work made, a lot of people just don't realize how to do it, or that they even can, and lots of great things that could have existed just never get made.
For anyone out there who was inspired by Jon's words and wants to take it one step further, I encourage you to hone in on anything he or I have said that you disagree with, and to prove us wrong!
And for those who have made their way down here and read Marty's comment, I encourage you to check out his blogposts too! He's one of the few guys out there writing in detail about this kind of creative stuff, and like he said to Tom in his comment here, I think that sort of discussion and reflection is important. And we really don't see enough of it! Without his encouragement I never woulda wrote the first postmortem, let alone this one.
All I can do is echo the sentiment RE: Newgrounds, I can't imagine any other platform where a giant tome like this could live and have people read it, let alone meaningfully engage with it. So for real, thank you to @TomFulp for everything.
(And thank you for the kind words Marty!!!!!!!!!!!)
Awesome write-up! Really satisfying to see such a thorough making-of post. Glad you liked what I had to say too!
Much appreciated dude, thanks for taking the time to read it! And for real man that totally changed the game for me, can't thank you enough. Stoked to see whatever toon you've got cookin up next!
Impresive :0000000
good read :] might become a flash kid myself
Good shit Jon! Super sick getting these post-mortems and a peek into your sick, twisted mind and workflow through every aspect of the process from ideation to premiere. I'm miffed that I couldn't make the premiere party but I WILL absolutely make time for the next one because that looked like a blast. Keep up the amazing work bud!!!
Much appreciated dog, thanks for readin! :) and there'll always be more, hopefully with each one i'll get a better grasp on how to run em and can get em announced even earlier out!
Had a great time at the premiere!!!
I take such great enjoyment in always supporting you and watching your journey throughout all these years as you've continuously challenged yourself and grown stronger and greater with everything you do. No matter how daunting or overwhelming the workload is in tandem with so many negative forces playing into the difficulty, you navigate it with such determination and passion, the end result can not be anything short of totally stellar.
I love what you are doing opening up the dialogue and writing the blog post with such description. Wonderful read! Love you Jon!
(lotta good ass stuff in the works!!)
:') love u mane
Bro, I admire a lot the passion you put into your project and the love you have for indie cartoons as an art expression.
Best of luck! I can't wait to see more of your work. ✌️
One of the best articles about making indie animation i've ever read. I agree about everything especially the part about what is considered "indie" nowadays. Seems everyone thinks about getting 20'000 Visdev Artists before ever animating a frame of their project. I'd also wish people would forget about imitating mainstream production pipelines and focus more on how to creatively come up with a style that is both feasible yet interesting/cool to look at.
Famous, overused Orson Welles Quote: Limitations are the ultimate gift to creativity.
super interesting read, really admire what you were able to do with it!
Great read about your second spectacular episode! Learning the process of moving forward from the first episode by tackling the philosophy of your creative process between quality vs consistent results was especially insightful!
It's funny to learn how worried you were about Jay's day out being a slog in hindsight. I think it's important to point out that whether the story is about as wacky as a band getting kidnapped by mole people that work for an evil CEO, or as uneventful as a blazed loser literally walking to a fast food restaurant, people were still thoroughly entertained by both of these stories because from mixing your personal taste and genuine human observations, you've successfully created a very earnest and engaging world of characters!. As long as you don't forget those core elements, then I think you are and should be free to tell whatever story you feel inspired to tell! Even if it doesn't land, your passion will always seep through the screen and we'll all wanna dance with you at the afterparty! (Just be wary of the moshpits! LOL)
You've come a very long way and what you've been able to achieve thus far is inspiring and super exciting for what's to come in the future! It's been a privilege to be able to contribute towards your work thus far and I hope to do ever more for you going forward!
Thanks for sharing your thought and lots of love, my friend! You totally deserve the Newgrounds highlight!
That all really means a lot to me man, thank you. I think especially in animation it can be hard to see the forest from the trees sometimes. And as always, thanks for being a part of it and for all the amazing contributions you've made to these toons!
Very well-said, especially your points about "tv-quality" independent works. It's not often that I see creative processes broken down in so much detail, so props to you!
Czyszy
Incredible work. This kind of passionate independent stuff is the last hope for animated media.